My name is Dusty Monk, and I make games.
I started some fifteen years ago (more by now, but let’s not keep counting, shall we?) working at Midway Home Entertainment in San Diego, where I worked on Hydro Thunder, Ready 2 Rumble Boxing, and others. In 2000 I went to work for Ensemble Studios, and stayed there until the studio was closed in 2009. There I had the opportunity to work on some outstanding titles, including Age of Mythology, Age of Empires III, and Halo Wars. For the past three years I’ve been an independent developer, founding Windstorm Studios, and shipping the retro sci-fi vehicle action game Atomic City Adventures – The Case of the Black Dragon. Currently I’m working at Robot Entertainment, developing great games like Orcs Must Die! and Hero Academy.
When I’m not making games, I’m playing them, and most of the games I play are MMO’s of one sort or another. So what you’ll see here are muses, reviews, and armchair design discussions on MMO’s of one sort or another, and the occasional programmer or design discussion stemming out of something I’m doing at work.
It’s important that you understand that this is a personal blog, reflecting my personal feelings and opinions on games and game discussions. In no way should any discussion or commentary here be taken as a reflection on my employers, or interpreted as the statements or opinions of Robot Entertainment.
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